A downloadable game

Buy Now$9.99 USD or more

"Standing on a grassy cliff you stare out into the sky as an airship flaps it's wings, soaring off into the sunset. The glow of the setting sun would be perfect if the floating city didn't obscure your sight. You take a heavy sigh and turn back around, your party has made it out of this mess. You, however, ready your blade at the beast before you."

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Welcome to Espers, a deckbuilding fantasy opera RPG where magic and technology coexist in endless possibility. In this immersive role-playing game, you will step into the shoes of an Esper, a gifted individual capable of harnessing the ancient powers that shape the very fabric of reality.

As an Esper, you will have the ability to harness the power of magic to transform the world around you. From the ability to summon powerful creatures to the ability to control the elements, your powers are only limited by your imagination. 

As you journey through this world, you will encounter many dangers and challenges, from powerful monsters to ancient ruins filled with traps and puzzles. You will also encounter many other Espers, some of whom will be allies and some of whom will be enemies. You will need to use your wits, your skills, and your powers to overcome the obstacles in your path and discover the secrets of the world of Espers.

The world of Espers awaits and fate has been thrust into your hand

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DECK-BUILDING MECHANICS

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Espers fluidly melds deck-building mechanics with standard tabletop roleplaying game mechanics to create a powerful and evocative system that will keep players coming back for years to come.

UNLEASH YOUR MAGIC

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As an Esper, control up to two of eight different Magic Arts. Take the reigns of the powers of Transmutation, Illusion, Ruin, Enchantment, and more!

A DYNAMIC OVERWORLD

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Navigate through diverse terrains, from bustling towns and floating cities to dangerous dungeons and ancient ruins. Adventure using airships, magical beasts, and other innovative methods that add a layer of excitement to your travels.

CUSTOMIZE YOUR ADVENTURE

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Whether you're starting from scratch or using the world of Myriil as a foundation, Espers gives you the freedom to create your own unique story. Tailor your character’s personality, skills, and appearance to fit your vision and playstyle.

AND MUCH MORE

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 In the complete rulebook you can look forward to many more Magic Arts, a complete history /setting of Myriil along with an incredibly detailed map, an expansive list of items and equipment, a massive bestiary and much much more!

FOLLOW ESPERS

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Make sure to join us on Discord and Reddit to discuss more about the game with your fellow Espers and stay in touch on the latest news. 

Also make sure to follow Rookie Jet Studio on Twitter and sign up for our mailing list for more updates!

Grab the Espers Action Cards here!

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Purchase

Buy Now$9.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:

Espers 1.3.zip 93 MB

Comments

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Wow! You know what, yesterday I was thinking about when the full version will come out on earth, and today I saw it as I was viewing all most recently products on itch as usual! I really enjoy the artwork and will definitely have a try with my group.

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You have it listed at "$1.00 or more" only to come up at $9.99 minimum. Seems like you need to correct that!

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Definitely my mistake!

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This game is absolutely gorgeous, i do have a rules question about the difference between using Magic and Skill combat actions. Both reference magic arts but the Skill action references a limit of one magic art use per combat? I'm a little lost.

Skills are once per combat actions you can take and Magic Arts can be repeatedly cast from different Schools of Magic!

As a quick follow-up, what effects can you create with a Magic Action? Or rather, where can I find a list of effects for using magic arts in the book? I have the physical version here, I'm just not sure where to look outside of the combat section for Magic effects, or Magic Arts that aren't Skill actions. I understand how to play a card and roll to take a Magic Action, I'm just not sure what I can actually do with it. I think I might have missed something. 
Thanks, and thanks for making the game. It's such a fun world and everything about the game is beautiful. I love just flipping through it and admiring all of the art, writing, and tables. The mechanics are very clean. The cards that go with it look amazing as well. One of my recent favorites.

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Is this the full version or the quickstart? I saw a different quickstart on your main page, but the description on this one says it's also the quickstart. 

it appears to be the full version 1.3

It contains the core book and character sheet and a copy of the 1.1 core book

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Full version, this has been corrected!